Fruit Zombie Survival updates and event log
Twenty-two recorded patches in thirty-one days — and one of them, on 10 October, arrived with a patch note.
Fruit Zombie Survival patched silently for its first month: the universe timestamp moved twenty-two times between 17 September and 17 October 2026, with no web changelog and no announcement. Then it started naming its own work. On 10 October the release two creator videos call update 1.7 opened on an in-game PATCH NOTES 1.7 panel, and on 30 October the largest change this tracker has recorded landed with no note at all — an Awakening panel and a new Marineford boss raid, both dated here by a 31 October recording rather than by an announcement. Two surfaces in that recording are new to the site: a level-3 fruit now crafts into an ultimate that acts as a fifth ability (Gear 5 among the three), and Marineford charges 40 Kuma’s Paws a run before five stages and Fleet Admiral Sengoku. Last read 8 November 2026: the stamp had moved again, to 00:29 UTC on 7 November, six and a half hours after the announced Punk Hazard window closed — and this tracker still cannot say how many publishes sit between readings, so the gap stays a gap. The Halloween Event is still the live one, and its attending counter read 218 on 1 November against 352 on 25 October — a live number that follows the hour, not a total. The ledger still holds 47 badges, with Unlock Ghost Fruit (Limited) at 812 accounts and Discover Perona Secret passive at 191, both roughly four and a half times their 18 October readings. The Punk Hazard card has now left the page the same way the Awakening + Boss card did, and the second slot holds Enies Lobby + new awk / and Admin Party ! — one hour on 13 November, with no description at all.
Every update beat the official surfaces show.
Coverage begins 14 September 2026, when this tracker’s baseline was set. Earlier beats are not dated here.
Play 1 hour, Play 10 hours, Play 100 hours and Play 500 hours — and all four read zero accounts at the 21 September read, so they were added with this patch and nobody had earned them yet. By the 24 September read three of them had been awarded: 15,653 accounts at one hour, 1,841 at ten hours and 7 at a hundred, with Play 500 hours still at zero. Ledger deltas since 19 Sep: Kitsune 1,761 (from 802), Kitsune artifact set 46 (from 11), Wave 500 at 291 (from 202), full twenty-fruit collection 621 (from 444).Complete LogueTown — the ledger’s own record says it was created on 19 September and last updated on 23 September — and the play-time badges now read 15,653 / 1,841 / 7 / 0. Kitsune 2,380, Shiny Kitsune 3, Wave 500 at 337. What the stamp itself changed inside the game is unknown.Complete LogueTown still on zero — so the only surfaces that moved are the counts inside it: Kitsune 2,911 (from 2,380 on 24 Sep), Wave 500 at 383, and the play-time badges at 40,714 / 3,447 / 9 / 0. What the stamp changed inside the game is unknown.Complete LogueTown on zero, and the description has not changed, so what shipped is unknown. The counts inside it kept moving: Kitsune 3,695, its limited artifact set 327, Shiny Kitsune 7, Wave 500 at 431, and the play-time line at 61,080 / 4,460 / 16 / 0.Complete LogueTown on zero and the description is unchanged, so what shipped is unknown. The counts inside it moved again: Wave 500 at 445 (from 431 the day before), Kitsune 3,776, its limited artifact set 348, Shiny Kitsune still 7, and the play-time line at 64,826 / 4,682 / 18 / 0.Complete LogueTown on zero, and the description is unchanged, so what shipped is unknown. Two days of awards sit behind the count: Wave 500 at 450 (from 445 on 28 Sep), Kitsune 3,924, its limited artifact set 367, and Shiny Kitsune 8 — the first move on that badge since 27 September. The play-time line reads 71,015 / 5,063 / 18 / 0.Complete LogueTown on zero, the description reads the same and the title banner is back to [🦊], so what shipped is unknown. The counts inside the ledger kept moving: Wave 500 at 453, Kitsune 3,988, its limited artifact set 371, Shiny Kitsune 9, and the play-time line at 74,103 / 5,215 / 20 / 0.Complete LogueTown on zero and the description is unchanged, so what shipped is unknown. The counts inside it moved on again: at the 4 October read Wave 500 sits at 458, Kitsune at 4,570 (from 3,988 on 1 Oct), its limited artifact set at 580, Shiny Kitsune 12, and the play-time line at 82,812 / 5,700 / 20 / 0.Complete LogueTown on zero, description unchanged — but the title prefix now reads [UPD] ahead of the fox, the developer’s own updated marker. Counts at the 5 October read: Wave 500 at 464, Kitsune 4,651, its limited artifact set 595, Shiny Kitsune 13, and the play-time line at 86,391 / 5,869 / 20 / 0.Complete LogueTown on zero, description untouched — so what shipped is unknown. Counts at the 7 October read: Wave 500 at 466 (from 464 on 5 Oct), Kitsune at 4,732 (from 4,651), its limited artifact set at 607 (from 595), Shiny Kitsune still 13, and the play-time line at 89,499 / 6,085 / 20 / 0.Complete LogueTown on zero, description untouched. Counts at the 11 October read: Wave 500 still 466, Kitsune at 4,855 (from 4,732), its limited artifact set at 623 (from 607), Shiny Kitsune still 13, and the play-time line at 99,032 / 6,603 / 20 / 0.Complete LogueTown on zero, and the description is untouched. So what shipped is unknown. Counts at the 14 October read: Wave 500 at 471 (from 466 on the 11 October read — the first move on that badge since 7 October), Kitsune at 4,856 (from 4,855), its limited artifact set still 623, Shiny Kitsune still 13, and the play-time line at 106,579 / 7,007 / 20 / 0.Complete LogueTown on zero, and the description is untouched. So what shipped is unknown. Counts at the 16 October read: Wave 500 still 471 (unmoved since the 14 October read), Kitsune at 4,856, its limited artifact set still 623, Shiny Kitsune still 13, and the play-time line at 111,716 / 7,220 / 20 / 0 — the only numbers that moved.Unlock Ghost Fruit (Limited) (80 accounts, 76 of them awarded the previous day), Discover Perona Secret passive (7) and Collect every Secret Artifact (No Events) (0). The three records carry created dates of 7 October and updated timestamps of 16 October 15:48 UTC, so they existed in the data before this read — this is the first read that lists them. The description is unchanged, including its “20 fruits to collect”.Unlock Ghost Fruit (Limited) at 180 accounts and Discover Perona Secret passive at 18. The code list did not move — both aggregators still list 12 active.Unlock Ghost Fruit (Limited) went 180 → 537 in six days, Discover Perona Secret passive 18 → 100, Wave 500 471 → 476, and the play-time line reached 132,010 / 8,867 / 23 / 0. Lifetime visits crossed 10.0M.ACTS AS A 5TH ABILITY — Entei, Gear 5 (“For 25 seconds, every attack burns into its Gear 5 version”) and Eternal Ice Age — against two common drops read as 0/60 each at that recording’s resolution — later recordings read the same slot at 50, and the awakening page keeps both readings — a fruit-specific legendary at 0–3 and a shared mythic at 4/7. The same recording shows a new map, MARINEFORD, tagged BOSS RAID: five stages, a Vice Admiral gate, and Fleet Admiral Sengoku behind a Golden Barrier that only cannonballs break. Its select screen charges 40 PAWS PER WIN and lists five drops — Buddha Shard 100%, Seastone Cuffs 25%, Golden Dan Dan Mush 12%, Admiral’s Coat 6%, Pacifista Core 3%. Neither feature is announced anywhere on the web. The shape of the official surfaces is otherwise unchanged: prefix still [👻], ledger still 47 badges, description still reading “20 fruits to collect”, and the store still listing the same eight passes. Inside the ledger, Unlock Ghost Fruit (Limited) went 537 → 709, Discover Perona Secret passive 100 → 155, and the play-time line reached 140,516 / 9,699 / 24 / 0. Lifetime visits 10.2M, playing 222.Unlock Ghost Fruit (Limited) went 709 → 812, Discover Perona Secret passive 155 → 191, and lifetime visits crossed 10.3M. Live players read 106 with a server cap of 16, down from a cap of 20 on the 1 November read. A new card now holds the second slot: Enies Lobby + new awk / and Admin Party !, one hour on 13 November, with an empty description. “new awk” names a system without naming a fruit, so nothing about that card can be written up beyond the date.Ledger counts are evidence of update beats, read at the stated times — not live counters. The about page carries the same discipline for the running event card.
How a silent patch shows itself.
For its first month the only announcement this game gave was a moved universe timestamp. Six official surfaces show where a change landed.
Universe timestamp
Moves on every publish. Says nothing about content — only that something shipped. Latest: 7 Nov 2026, 00:29 UTC, six and a half hours after the Punk Hazard window closed and with nothing readable attached to it. Twenty-two separate stamps were recorded between 17 September and 17 October; the publishes after that are uncounted, because the stamp is only read when this tracker runs.
Title banner
The prefix advertises the headline feature of the moment: [Artifacts] in early September, [🦊] when Kitsune went live and again after the [ x2🔥] boost window in the third week of September closed, and [🎮] on the 16 October read, where the twentieth patch left it unchanged. The twenty-first patch replaced it with [👻] — the first prefix that matches the live event’s theme, since the Halloween window opened that night and the ledger’s new fruit is a Ghost Fruit. On the 8 November read it had become [x2🍀]: the same x2 boost banner that carried a flame in September, back with a clover in place of it. Two things follow, and only two. The banner is reusable — it returned after seven weeks away — and the emoji changes with it, so a clover and a flame are two skins of one message rather than two different announcements. The official surfaces still do not say the prefix means anything. That one is the first prefix that lines up with a name given from outside the official surfaces: two creator videos dated 9 and 10 October call the same release update 1.7, an Arcade mode. The [UPD] marker arrived with the 4 October patch and had left again by the 7 October read, so a prefix can come and go without the stamp saying why — and the official surfaces still do not say what any prefix means.
Badge ledger
A new badge means a new system. Award spikes mean a live event paying out. The 16 October read is the clearest case yet: three entries appeared together — Unlock Ghost Fruit (Limited) at 80 accounts, Discover Perona Secret passive at 7 and Collect every Secret Artifact (No Events) at 0 — and they are the first badges in this game that name an event’s content instead of describing a milestone. That same badge shows the payout at scale: 80 accounts at 01:39 UTC and 92 at 04:03 UTC on 17 October, 180 at the 18 October read, 537 at the 25 October read, 709 on 1 November and 812 on 8 November, with a rolling past-day count of 26 — roughly four and a half times its 18 October level and still being awarded, which is the shape of a live event paying out rather than a dormant record. The Perona badge moved with it, 18 → 100 → 155 → 191, which is the pattern to watch: those two numbers have risen together on every read since 16 October. The 8 November read also settled something about the 6–7 November publish: no badge was added for it, so if it shipped a new system, that system did not get a ledger entry.
Code list
Codes often ship beside updates — re-test the list after any title change. The 8 November read found three new strings, all dated 4 November by KodeGG: IwantPaws (160 Paws), Gear5Night (2x Diamonds (30 Minutes)) and W_newUI (1 Diamond). Den’s own pass — checked 7 November 2026, 17:06 UTC — now reads 13 active, 4 check, 2 expired, and KodeGG reports 17 active from the same underlying list. The four in the middle state are unchanged: LetsFarmKitsune!, Up5ndc0ming, FiveKCcU and w0w8kCCU, strings this site watched being redeemed in September, now marked “likely expired but other sources report it active”. That is a list state, not a redemption, and the codes page carries it as one. KodeGG still credits Den per code, so two lists agreeing is not two independent observations. IwantPaws is the one worth noting for this log: it pays the raid entry fee, not Diamonds.
In-game patch notes
Rare, and never on the web. The 10 October release opened on a PATCH NOTES 1.7 panel listing Arcade Mode, Run Chest, Skypiea Dials and bug fixes — the only stamp so far that explains itself. The huge 30 October change shipped without a note this tracker could read: no panel was open on the 1 November read, and the only description of Awakening anywhere is the panel inside the game itself. The 6–7 November publish is the same story with less to show: no panel, no badge, and an event card that named a place and a system and nothing else. Whether either publish showed a patch-notes screen at first login is unknown rather than absent.
Events tab
The only surface that looks forward instead of back — and the only one whose contents change without the stamp moving. On the 1 November read the page carried two cards; on 8 November it still carried two, but they were not the same two. Halloween Event, hosted by Vibed Games, still offers Join Event; the attending counter is live rather than a total — 780 at 01:52 UTC and 538 at 04:03 UTC on 17 October, 496 on 18 October, 352 on 25 October, 218 on 1 November — so a drop is usually the hour and not the event dying, and the window still reads 17 October to 14 November. Its description is still only “New fruit, class, artifact, gamemode !”. Two cards have now come and gone in the second slot: Awakening + Boss pointed at 31 October, Punk Hazard + new awks pointed at 7 November, and both left the module once their hour ran. What replaced them on 8 November is Enies Lobby + new awk / and Admin Party !, one hour at 17:00 UTC on 13 November, created and last updated 14:12 UTC on 6 November, with an empty description. The pattern is now stable enough to state: this developer advertises a map plus a system one week ahead, in a one-hour window, and writes the detail nowhere — Punk Hazard never got a map the ledger or this tracker could see, so the 13 November card is recorded as an announcement and nothing more.
None of them says what changed inside the game files. They answer a different question — whether something changed at all, and where to look first.
Still unknown — recorded as unknown.
What did the September patches change?
Mostly unknown. No patch note was published and the game description did not change with the stamps. For the 20 September patch there is one solid trace: four new play-time badges entered the ledger with it, and three of them had been earned by 24 September. For the 21, 22, 24, 25, 26, 27, 28, 30 September and 1, 3, 4, 6, 10, 12 and 16 October stamps the badge ledger and title banner are the only official surfaces that moved — and for most of those the only thing that moved was the numbers inside the ledger. The 10 October stamp is the first one where the game itself says what changed: an in-game PATCH NOTES 1.7 panel lists Arcade Mode, Run Chest, Skypiea Dials and bug fixes. Earlier stamps had no visible patch note at the times this tracker read them — which is what unknown means here, not “nothing shipped”.
What does the [ x2🔥] boost double?
Not written on any official surface, and the banner has since returned as [x2🍀] without the question being answered. [x2🔥] appeared on the 19 September read and was gone by 21 September; the clover version was on the title on the 8 November read. Whether the two skins double the same reward is unstated — the in-game effect is the authority.
Kitsune and Shiny Kitsune odds
Unpublished. The badge ledger shows awards, not rates.
Kitsune artifact set contents
Unpublished. The set badge count is public; the items in the set are not. The artifacts page holds the seven rarity bands with their official completion counts.
After an update, do this.
1. Re-test the code list.
Codes ship beside patches. The codes page carries the date each reward was last confirmed, plus the redemption steps.
2. Check the fruit shop after any roster hint.
Observed prices reset with the daily rotation — the fruits page lists each price with the date it was read.
3. Re-read artifact counts when a set badge appears.
A new set badge means a new collection layer. Counts live on the artifacts page.
4. Returning after a break?
The wiki hub indexes every system with its read date, and the first-run guide still works after every patch.
Update questions, answered.
What is the next Fruit Zombie Survival event?
Two cards, and the first is still running. The Halloween Event, hosted by Vibed Games, offers Join Event; its page carries a live attending counter that read 780 at 01:52 UTC and 538 at 04:03 UTC on 17 October, 496 on 18 October, 352 on 25 October and 218 on 1 November — it follows the hour, so a drop is not the event dying — against a window of 17 October to 14 November. Its own description still reads “New fruit, class, artifact, gamemode !”; the names came from the badge ledger, which on 8 November read Unlock Ghost Fruit (Limited) at 812 accounts, Discover Perona Secret passive at 191 and Collect every Secret Artifact (No Events) at 0. Which entry is the announced class and which the gamemode is not stated anywhere this tracker can read. The one-hour Awakening + Boss window that pointed at 31 October has run and its card has left the page; what happened inside it is dated by a creator recording instead — the Awakening panel and the Marineford raid both exist, and no official surface says whether the window opened them. The second slot now reads Enies Lobby + new awk / and Admin Party ! — 13 November, 17:00 to 18:00 UTC, empty description, last touched 14:12 UTC on 6 November. Its predecessor, Punk Hazard + new awks, ran its hour on 6 November and left the module without leaving a single readable change behind: no map appeared in the ledger, no badge was added, and no patch note mentioned it. Roblox renders event times in each reader’s own timezone — no official surface publishes a UTC instant, and no odds, prices or mechanics are published for any of these cards. the Halloween Event page ↗ · the 13 November card ↗
When was Fruit Zombie Survival last updated?
The official universe stamp read 00:29 UTC on 7 November 2026 on the 8 November pass — six and a half hours after the announced Punk Hazard window closed, and still not a beat this tracker can count, because the stamp is only read when the tracker runs and nothing records the publishes in between. This one came with no readable content attached: no patch-notes panel, no new badge (the ledger still holds 47), the same description with its “20 fruits to collect”, the same eight gamepasses. The one visible change is the title prefix, [👻] → [x2🍀] — the September x2 boost banner, back with a clover. The ledger counts moved as usual: Unlock Ghost Fruit (Limited) 709 → 812, Discover Perona Secret passive 155 → 191, lifetime visits past 10.3M. The developer publishes no patch notes on the web, so the content of each patch is recorded as unknown unless another surface shows it; the 10 October release is the only stamp that explains itself, with an in-game PATCH NOTES 1.7 panel.
What did the 20 September patch change?
The universe stamp moved to 20 September 2026 at 07:40 UTC, and four new badges appeared in the ledger in the same read: Play 1 hour, Play 10 hours, Play 100 hours and Play 500 hours. All four read zero accounts at the next morning's read, which is what dates them to this patch. Nothing else about this one can be checked — it arrived with no patch note, no changed description and no other new badge. The four play-time badges and their award counts are tracked on the stats page.
Does Fruit Zombie Survival have patch notes or a Trello?
No patch notes are published on the web, and there is no official Trello — its absence was confirmed through two independent sources on 16 September 2026. The game does show patch notes inside the experience: the 10 October release opened on a PATCH NOTES 1.7 panel, the first one seen in twenty stamps. The other official surfaces: the Roblox page description, the experience title banner, the badge ledger, the universe timestamp and the events tab on the game page.
What did the Kitsune update add?
The 17 September update brought the limited Kitsune event: a new limited fruit band with a rarer Shiny variant, a Kitsune artifact set, and two codes — LetsFarmKitsune and 95per100LikesLetsGo — both seen redeemed with their reward toasts readable in an update-1.4 video. The first-ever Shiny Kitsune award landed on 18 September; by the 24 September read the badge stands at 3 accounts.
What does the [ x2🔥] title mean?
It is the developer’s own boost banner, and it has now appeared twice. The flame version was on the experience title on the 19 September read and gone again by the 21 September read; the clover version, [x2🍀], was there on the 8 November read. Which reward it doubles is not written on any official surface — the in-game effect is the authority, and a banner of this kind leaves with its event.
How can I tell if the game just updated?
Check the universe timestamp on the Roblox page — it moves on every publish. This tracker reads the same stamp plus the badge ledger and the code list, with every entry dated and its source named.
Pages this tracker feeds.
Codes ship beside patches
Eight creator-verified codes with the date each reward was last confirmed.
FRUITSCheck the roster after an event
Observed shop prices with read dates, rarity bands and the Kitsune event band.
ARTIFACTSSet badge counts, dated
Seven rarity bands with official completion counts — no invented item list.
WIKIEvery system, one page
Fruits, classes, waves, currencies, artifacts — each number labeled by source and date.
Where this comes from: Roblox universe metadata and badge ledger — official API, read 18 October 2026 (~01:25 UTC); the game page’s events tab and both event pages — read live on 17 and 18 October 2026. The Arcade mode / update 1.7 patch-notes text and the arcade entry screen are read from an in-game PATCH NOTES 1.7 panel and arcade lobby screen in a 10 October 2026 walkthrough (groundon7828, complete-video read). The Ghost Fruit’s skills, its level gates and the arcade ranks are read from two 17 October 2026 recordings by the same channel. Code rewards — creator redemption videos dated 14–18 September 2026, reward toasts readable. Update-window shout — official game description, 15–16 September 2026.